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Come with me,
Where mountains have ears
Where waters have eyes
The flower you see
Knows what you seek


Races

Notes:add packages dealing with the elements, aquatic features, another unseelie package, more fey magic packages. horns, unicorn horn, dimension door, show example fairy (Joran Nightwasp), animal packages (horse, fox etc) have a corruption effect wherein fairies that dabble or are seduced by the darker powers will slowly exchange some of their seelie abilities and looks for unseelie abilities and looks. dodge package (evasion, dodge etc). mood fighting techniques

Name Generators: 1, 2, 34 , 5 . Choose both a common name and a true/magic name. Or look to the names below for inspiration. Names in Twilight Blue denote names associated with Unseelie.

Male names:Grem, Gremor, GremRock, Tadana, Aquana, Worgot, Corgot, Symgot, Rasrow, Maulrow, Psyrow, Abery, Abnobery, Vesbat, Stobat, Garbat, Amnis, Mencre, Ceramnis, Mensek, Pix, Ferix, Daemonex, Feez, Greez, Greezeloc, Skelbo, Sklejaw, Skelrath, Sirael, Gorael, Fathrael, Darbue, Blue, Beltaur, Mentaur, Clum, Clumaur, Pfoe, Taze, Akritar, Dracwin, Flagwin, Tinerog, Tinezard, Tineves, JumJum, JumRock, Goop, Minari, Megari, Gigarex, Segbuzz, Manox, Turnox, Dredanox,

Female names:Sillia, Viteria, Boneria, Oceana, Airia, Luria, Laticia, Cera, Blumella, Violectra, Biolectra, Lighblue, Glacess, Sirella, Tinefol, Fygaery, Lighane, Driane, suane, Lana, Liana

Fairy Racial Traits (Base package has and ECL of +2)

  • +4 DEX, +2 CHA, -2 WIS, -4 CON, STR as per following Chart
    Fairy STR Table
    Die Roll
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Tiny STR
    1
    2
    3
    4
    5
    6
    6
    6
    7
    7
    7
    8
    9
    10
    11
    12
    Diminuative STR
    1
    1
    1
    2
    3
    4
    4
    4
    5
    5
    5
    6
    7
    8
    8
    8
  • Tiny: As Tiny creatures fairies gain a +2 size bonus to Armor Class, a +2 size bonus to attack rolls, and a +8 size bonus on Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are one-half of those of Medium-size characters. Note also that you provoke attacks of opportunity when fighting size small or larger creatures since you have no effective reach. Nor can you effectively block an area.
  • Fairy base speed is 20 feet. Fairies can fly 50 feet (good).
  • Fairies have darkvision 60 feet
  • Spell-like abilities 2/day -- flare, know direction, bless, detect evil, light, purify food and drink, speak with plants, speak with animals, dancing lights
  • Faerie Fire: At will, a fairy can surround a chosen subject with faerie fire for 1d6 minutes as a move-equivalent action. While under the effects of faerie fire, the target is surrounded by a pale glow in the same color as the fairy's wings and sheds light as a candle. This ability operates in all other way as the faerie fire spell: Outlined creatures do not benefit from the concealment nromally provided by darkness, blur, displacement, invisibility, or similar effects. The faerie fire does not cause any harm to the objects or creatures outlined. Furthermore, whenever a fairy uses one of its spell-like abilities, the fairy will be outlined itself in faerie fire for 1d6 rounds (this cancels the fairy's natural invisibility).
  • Automatic Languages: Common and Sylvan. Bonus Languages: Abyssal, Aquan, Auran, Celestial, Draconic, Elven, Ignan, Infernal, and Terran.
  • Favored Class: Sorcerer.A multiclass fairy's sorcerer class does not count when determining whether he suffers and XP penalty for multiclassing. The fey are creatures of magic, and many find that they possess the inborn talent necessary for the arts of sorcery.

     

    Optional Racial Traits

  • Fey Magic: Spell-like abilities 2/day -- launch item, daylight, dispel magic, sleep, obscuring mist, entangle, and wood shape. (ECL +1)

  • Diminuative: As diminuative creatures fairies gain a +4 size bonus to Armor Class, a +4 size bonus to attack rolls, and a +12 size bonus on Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are one-quarter of those of Medium-size characters. Note also that you provoke attacks of opportunity when fighting size small or larger creatures since you have no effective reach. Nor can you effectively block an area. (ECL +0)
  • Quickling blood - base speed 40 feet, fly 60 feet (perfect), haste spell-like ability 1/day + 1 for every 2 levels of experience. (ECL +1)
  • Natural Invisibility: Fairies can become invisibile at will for 1d4 rounds as a free action. The fairy will remain invisible, even while attacking. After using the ability, the fairy will be unable to use it again for another 1d20 rounds. (ECL +1)
  • Exposed: whenever a fairy uses one of its spell-like abilities, the fairy will be outlined itself in faerie fire for 1d6 rounds (this cancels the fairy's natural invisibility). (ECL -1)
  • Unseelie Blood: At will, a fairy with Unseelie blood can surround itself with dark fairy fire. While under the effects of dark faerie fire, a fairy will be limned in darkness so deep and palpable that the utter lack of light seems to glow. This unnatural sight twists the eye, and the dark fairy gains the benefits of a blur spell (granting the dark fairy a one-half concealment/20% miss chance). A dark fairy cannont use its dark faerie fire while under the effects of a faerie fire. (ECL +1)

Cosmetic Traits
Trait
Seelie
Unseelie
Hair Color blue,red, purple, black, gold, silver silver, black, multi-colored, red
Wings Butterfly (round), butterfly (jaggy), mothlike, dragonfly wings, gossamer, feathered butteryfly (jaggy), leathery (batlike), whispy, none (but still able to fly)
Ears pointed, whispy pointed, very long, saggy
Face angular, jovially round angular, lumpy
Body lithe, jovially round lithe, very lean, stout
Feet small, angular, webbed webbed, clawed
Other antennae, furred tail, no tail forked tail, forked tongue, red eyes, antennae, scaled tail, no tail