Adventure Log
Current Date
Hammer 1371
DR
1) In search of Warm Clothes -
cold and clear
Party assembles in Daggerfalls, meet Peraus Wands and take quests
for Taberin and Gadlyn Brightblade, party assets low.150xps
2) Cold and clear
- Party, now seven strong head for Teshmere
3) Cold and clear
- Party heads back to Daggerfalls, hired as caravan guards
4) Snowing
- party stays over in Daggerfalls, learns of White Dragon family
slain by adventureres to the north.
5) Cold and clear
- party heads back to Teshmere as caravan guards
6) Cold and clear
- party crosses a stream and fights a dozen, drunken goblins at
an abandoned cabin300sp chain shirt, 85xps
7) Cold and clear
- party releases Glabyug, finds dwarven hold, dead horseman, and
kill a DRAGON!3
flasks alchemist's fire, 140gp, 2000cp, masterwork rapier, 300xps
8) Cold and clear
- the group clears out the old dwarven safehold discovering a shrine
to Moradin, the Telstang metal which was was the objective, and
encountered a new creature that looked like a cross between a gargoyle
and a drow.8,000 cp, 200sp, 1000gp, 360xps
9) Cold and clear
- group leaves the dwarven safehold and has a battle with goblins
and another adventuring band.
10) Cold and clear
- group continues to travel to Daggerfalls.
11) Cold and Clear
Group arrives in daggerfalls, pays their taxes, takes a job
for The Tooka - across town
and back.
Party sees collossal manta ray sillohetted on the near full moon,
Selune.257xps/ 600
gp, Mimir, longsword +1, 540xps
13) Lt Snow and
cold - group leaves with Broder to recover Telstang metal
and dodge a patrol out of the Flaming Tower.
14) Clear and warmer
- party finishes burial of Dravis and load sled with Telstang
15) Clear and warmer
FULL MOON - Party arrives back in Daggerfalls.250
sp, 14gp, masterwork longsword
16) light snow
and warmer - group leaves for the Dagger Hills and meet Urich,
Fourth Fane of the Bone Tower.
17) Light snow
and warm Dust of choking, and Jermalain
18) light snow
and warm Rust monsters, jermalain, claws in the deep, traps
of the floor, steps and doors.
19) light snow
warm Against the coin dragon - Hordmaster
20) Clear and cold
- Fight evil adventuring party while leaving the dungeon.
21)
Leave for Garden
Alturiak, 1371
DR
5)
Arrive at Garden
9) Potulous
talks with the seer Seggurah and the group leaves Garden
13) Ship
attacked by a Ghost ship surrounded by a grave fog
18) Ship
attacked by the Batship in the Tears of Selune
19) Daggerfalls underseige - group kills
Korgul "The Reaver"
23) The Wandsmen jail free after tax
evasion, Group heads to Sigil
26) Group
arrives at Daravil's walking castle in the Outlands
Ches, 1371 DR
8) Group
arrives in Excelsior
9)
Group arrives in Heart's Faith, Mount Celestia, The Seven Heavens
10) Group
Leaves Heart's Faith and stays in Excelsior for a while.
Tarsakh, 1371
DR
5) Back
to Sigil
14) Return to Daggerfalls
24) Party reconvenes and recieves mission
to retrieve Artur Grossmand from Tilverton
25) Tethyamarside
26) Serpents Bridge and the floating
tower of Mazarale
27) Destroyed shrine at the crossroads
28) Group narrowly avoids a midnight
encounter with denizens from Spiderhaunt Woods
29) Shadow Gap - group meets a Red Wizard
of Thay
30) Leave the
Shadow Gap Inn and camp mid-way to Tilverton.
Green Grass - Rainy day in Tilverton, group
meets up with Artur Grossman and slay "Blethany" of the
Fire Knives.
Mirtul, 1371 DR
1) Trapped in the choker caves below the sewers
of Tilverton.
2) Fighting the Yaunti in their lair
3) Destroy a troll (blood needed for portal)
5) Escape the Yaunti lair and end up in the
vast swamp south of the Coast road on the Cormyr/Sembia border.
9) Encounter the Bog monster and help eliminate
the giant mosquito threat.
and meet up with Lord Wyvernspur's army.
13)Arrive at the ferry town of Wheloon and
take a portal to just outside the bustling city of Arabel.
16) Fight the goblin war host at Gnoll Pass.
21) Tilverton
27) Back in Daggerfalls - head to Tethyarmaside
to investigate Zhentarim murders
30) Back in Daggerfalls
Kythorn, The Time
of Flowers, 1371
1 - 16th) Party rests, works on scrolls and
enchanting items
17) Anathar's Dell and encounter with malaugrim
21) Back in Daggerfalls
*****************************************
1700 years in the past
Day1) Arrive through time portal to the town
of Coniferia- Party deputized in the service of the Emperor of Hlondath
in the (Netheril) year 3522 to find and kill the wizard Dubricus,
known to work Phaerimm. Cedar participates in mage duel against
Adler of Tyche's Favored from Yeomund's Loft. Cedar wins. Met up
with Peraus Wands to discuss situation. Headed out to find Dubricus.
Fought 2 trolls that night.
Day2) Fought evil adventuring party (1 mage,
2 fighters, 2 monks) at a bridge across a river. One of the monks
ran from battle. Party gains first intelligent weapon. Kerith discovers
crossroads portal guarded by a fey named Thorgil. He informed us
that Dubricus had taken over an old temple to Corellon Larethian.
Day3) Morning, Thorgil offers us the use of
the crossroad (would cut days off our travel to the Temple of Corellon
Larethian). Went through portal- entered dense forest. Fought 2
sword spiders and 3 wyverns.
Day4) Continued journey through forest. Fought
5 monstrous spiders. Reached a huge spider web lair. Fought a group
of 3 Nettlestorm spiders. Came across a destroyed / wrapped in webbing
Crystal Spelljamming ship owned by the group Tyche's Favored from
Yeomund's Loft. Webbing strands the size of a man's arm. Heard fighting.
Found Adler dying. Pushed on to find main lair- fought 1 Drider
Sorcerer, 1 Gargantuan monstrous Spider, 1 medium monstrous Nettlestorm
Spider, and 13 Small Monstrous Spiders. Barely won the battle- Oskar,
Shane, Primula all down. Contacted by Peraus Wands- time estimate
off- beware of Trolls (great). Rested.
Day5) Rested, searched chest (trapped- almost
lost Shane), recovered spider mandible, contacted by Peraus Wands-
in a hurry.
Day6) Afternoon we headed out of spider lair.
Discovered hundreds of Troll mounds. Came to valley of the Temple
to Corellon Larethian. Peraus contacts party- grab dirt of the valley
and head back to Coniferia ASAP. Race back to crossroads portal
(used troll tunnels under spider lair). Continuous hard march back
to Coniferia.
Day8) Arrived in Coniferia just after dawn.
Peraus tells of discovery of Hlondath's Gate. Also current time
is actually beginning of the Flametounge Wars. Party informs Gilomide,
paladin of Amaunator about trolls. Prepared for Dubricus, identified
/ sold treasure, led to Hlondath's Gate- transported to the valley
of the Temple to Corellon Larethian. Met Green Warden- told party
Primula's grandfather used to be High Priest here and to acquire
useful items at elven outpost. Entered temple- fought and killed
Dubricus, 1 Phaerim Sorcerer, 1 Orc Adepts, and 10 Orc Barbarians.
In the process, rescued captured Young Gold Dragon named Gorgoland.
Rested in the Vault of Singing Waters. Cedar almost dies when attempting
to open Dubricus' explosive rune trapped spellbook. Primula consecrates
the temple.
Day 9) Fight trolls in coniferia, bring Gilomide
back to present time because the group was fleeing the scouring
of Coniferia by the Emporer of Hlondath.
*****************************************
22nd of Kythorn, 1371) Sleep in, learn of the
Death of King Azoun IV of Cormyr. Group heads to Sigil to get tattoos
at Fell's Tattoo parlor and fight a Bloodwar crazed Xaositect.
23rd ) Group takes on mission to infiltrate
the Zhentarim and find out what is happening with their caravans
that come and go from the Dessert Mout Mountains. The harper mage
and priest of Azuth, Deveral falls victim to the Tri-fold curse
of Mystra after forging Manshoon's sigil on the letters of introduction
for the party.
25th) Group meets Khemed, the Calishite Zhentarim
mage at Haldreth's Glen.
26th) Just after midnight of the 25th the group
joined up with Darvin's caravan. The caravan halted for rest a couple
of hours before dawn. The caravan encountered Ettins in the foothills
of the Dessert Mouth Mountains.
Flamerule, Summertide-
1371
1) Heading into the Desert
2) West into the Desert
3) Colored Waters Oasis
4)At'ars Looking Glass
5) Zhentarim created Oasis - Pay-off Janni
6) Second Zhentarim Oasis - Group attacked
by shadows during the night. Meet Artrinn Tribe; run from 200 angry
Mahlajai toward the Gap of Skulls, arrive at Gap at evening. Attacked
by varguille.
7) Gap of Skulls - Zhent, bitten by varguille,
becomes one. After a late morning start, scout ahead and fight varguille,
drow, skeletons, dragon kin, and an invisible human mage. Kerith
dies in the course of battle from accumulated arrow and spell damage.
8) Begin the assault on the drow stronghold.
Cedar dies from a bodak's evil gaze.
9) Continue our assualt on the Drow stronghold.
Shane dies in the battle with the draegoloth known as Derahtu. Destruction
of the last of the members of a drow household.
10) Rest and recovery in drow stronghold. Identify
potions, scrolls and wands taken from drow. Find drow spellbook
and loot stronghold. Hide loot in pit trap for later recovery, destroy
bodies in acid trap
11) Meet the intelligent sword Peranor brother
of Meronis; Learn that Khemed is with the Cult of the Dragon, Meet
Kymel Kilsek and Roakshane, Harper agents; Learn that the Sharans
have allies from Shade Enclave, Witness a Shadowvar army backed
by Sharan priests, Monks of the Dark Moon and several score vargouilles
leave the Sharan/Temple to attack the Cult of the Dragon's fortress,
Assault on the Sharan Temple/Fortress in the Gap of Skulls; defeat
of a nightwalker. ...Continued... Free Dorashem Kareel, Transmutation
Arcanist and adjunct professor, Lodestar Mountains [Lich], Destroy
remaining followers of Shar, and accidently visit Shade Enclave
on the plane of shadow, and made an enemy of Leevoth, a high ranking
military leader and Shade.
12) Rest and recuperate in Dorashem Kareel's
residence.
13) Attack on the Cult of the Dragon. The party
chooses to lie in wait and ambush several patrols. They are very
successful, eliminating over half of their opposition. Next, Vinnimar!
14th) Party destroys Vinnimar
22nd) Party skirts the eastern edge of the
Shoal of thirst encountering salt mines that have been attacked
and the Oasis of the Cloven Rock in the Scented Hills under siege
by Bedine forces. Party meets Tren Noemfor, of Daggerdale's Most
Wanted.
Eleasias
20th) Group leaves the Oasis of the Cloven
Rock after nearly a month of rest, research and reconnisance.
23rd) Group enters the Plane of Mirrors and
destroy the evil Ten Noemfor, deliver a Good Opposite Tren to a
yonger looking Peraus Wands all during a sandstorm which lasts for
4 days.
Eleint
1st) City in the sands. Group explores a city
with a shard of Mystryl still existing because of store of heavy
magic left over from the time of Netheril. Group destroys the cities
Mythal, the heavy magic and put Mystryls shard to rest. Group then
descends on the Zhentarim caravan giving no quarter. Then...captured
by the Bedine?
4th) Group returns to Daggerdale via Windwalk.
Mission Complete! Party spends about 40 days resting, researching
and creating more magic items.
Marpenoth
12th) Group leaves Daggerfalls searching for
drow raiding parties said to be based near the Dordrien crypts just
inside the Northern Daggerhills. Group meets Rodriguez, a flamboyant
thespian, who involves them in the mysteries surrounding Shadowhold.
Shadowhold is said to be a place cursed and its connection to the
Material Plane thin at best.
12th continued...The party delves deeper into Shadowhold,
killing Sallust and his minions. They also meet a mysterious Embassedor
from Shade Enclave.
12th continued...The party destroys the fiendish shadowdragon
and frees Shadowhold from the shadow curse
13th) Party rests
14th - 15th) Party splits, some go to Daggerfalls
to cash/indentify treasure, some stay at Shadowhold, and Xan tracks
thr drow raiding parties to the entrance of the Dordrien Crypts.
The party leaves word with Lord Morn that they found Shadowhold,
and find shockingly horrific evidence of the drow raids. Curiously
there was no sign of slave taking and very little looting.
16th) Party enters the Dordrien Crypts. All
day long they carefully stalked the old crypts, and fought several
demons and some drow that were hiding out. Current
Map. Group stirs up the sentries of Szith Morcane, kill several
and retreat back to Daggerfalls via Shadowhold and Sigil Portals.
Meet with Lord Morn and plan next excursion.
17th) Party returns to attack the drow. During
the previous night the drow destroy two more farmsteads and burn
Shadowhold, destroying two towers and the central guard house/aerial
stables.
17th continued ... The party makes a deal with the
Szith Morcane Archmage Solom Ned'razak. The Archmage will immediately
withdraw his support from the followers of Kiaransalee. If the group
destroys the followers of Kianransalee, the Archmage will put an
end to the raids into Daggerdale. The party then raided the guard
barracks of Szith Morcane.
17th continued ... Party loots barracks, explores
tunnel leading to Szith Morcane, attempt to bring down the forbiddance
spell and are rebuffed. Party retreats to the outdoor Dordrien Crypts
to rest for the night. Oskar and Xan keep watch outside while the
rest of the party sleeps in the rope trick.
18th) Group returns to the House Morcane entrance,
dispel the forbiddance spell and destroy several vampire
guards, driders and nobels of House T'Sarren. Group frees Dessa
Sik-Morcane (a priestess of Lolth and Barbarian) but she falls to
one of the T'Sarren nieces. Oskar falls to a Black Guard.
18th) Continued - showdown fight with the last
priestess of house T'Sarren. Group sweeps entire level clean and
then make deal with Solom Ned'razak to seal the entrance to the
Dordrien crypts and end this.
19th - 21st) Group goes back to daggerfalls.
Cedar discovers a way to find the Nether Scrolls.
22nd of Marpenoth - where we will pick up next
time.
Marpenoth 28th to 6th of Nightal, 1371 D.R. - Group sold
gear and put a down payment on restoring Shadowhold. They owe about
123,000 gl by next fall. Group is going to have a one year celebration
on the first of Hammer. Then the plan is to head south and see what
is up with the Nether Scrolls.
The group has also learned that they can get in touch with Beldin
of The Sword of the Dales adventuring group through Randal Morn.
He knows of the location of the Mines of Tethyamar and is will to
share the information if the group is serious about reclaiming these
lost mines.
8th of Hammer, 1372 D.R. Year of Wild Magic
- Group arrives North of Mintar and attack some Zhentarim held up
in an Inn (The Giant's Throne), kill and the Zhentarim but allow
the Innkeeper and his two sons to die.
22nd of Hammer, 1372 - pary goes to the Spirit
Soaring temple of Denier, meet Cadderly, and Prince Brennus Tanthul
of Shade Enclave. Oskar is raised, group travels to Athcatla to
buy new gear, meet the Sword of the Dales adventuring group and
get permission to gain a weapon that will help them defeat the guardian
of the Mines of Tethyamar. They then head back to Mintar and Kzelter.
Group makes contact with the resistance and finds out they are trying
to reestablish an old Calishite portal network. Too bad that the
only person who had a clue to how they worked was Stedamen, the
owner of and inn called The Giants Throne. The resistance is mad
at the party and tells them to go away. Group ponders what to do
then decides to head back to the inn, only to find that the Zhentarim
have killed every man, woman and child in the area, butchered the
livestalk and set fires to the houses for "harboring rebels".
Group then gets a mission to go with Peraus Wands through Mystra's
Time Gate to collect heavy magic from the past.
22nd of Hammer, 1372 - Adventure de la Tragideans.
The group deals with the personal hell of a fallen warrior of heaven
named Phareal.
Back to the Golden Age of Netheril - the group
is employed by the High Arcanist Chronomancer, Father of Chronomancy,
to take a famous deceased dwaven warrior to his requested burrial
grounds. The group is given a prophecy, meet Lord Shadow, and learn
of the Mercane Pact. Afterwards, in the present, the group agrees
to head back into the underdark.
24th - 27th of Hammer, 1372 - Party heads into
the Deep Wastes of the Underdark. Their journey is blocked by a
massive cavein and are forced to confront an Illithid Prison. Complicating
matters are the presence of Dalis Ned'razak and his drow ways. Add
to that a new member Mr. Tusgrin who says he knows something nobody
else does and the patience of our stalwarts is tested.
28th of Hammer, 1372 - Party attacks the illithid
prison of Manzessine and encounter an Illithid Body Tamer. Party
continues to press deeper through the prison.
30th of Hammer, 1372 - Party meets with a Nowyr
oracle to help them in their quest for Maerimydra.
Midwinter - 2nd of Alturiak, 1372 - Party travels
to Jungen Town and goes shopping! They free Dalis, and wipe out
the last remnants of "spider kissers" from Szith Morcane
including Dalis' brother. The group is also introduced to the desmodu
deeprunner Brakus.
5th of Alturiak, 1372 - Party defeats all denizens
of an underdark hideout of a Zhentarim Beholder Corps. Group rescues
Bithra who tells them the Huthocha Belwar the Loquacious can help
them in Jungentown. Party travels back to Jungentown, divies up
treasure, meet Belwar and then take the portal to Maerimydra. They
explore the dead city and infiltrate the castle only to find an
embassedor from Shade Enclave named Wyrruth who they leave alone.
They find out that Irae T'sarran completed her great revenance and
killed every living think in the city. She then took her undead
army into the dales and was recently defeated by combined dalesland
forces in Mistledale. She has since returned to her Undying Temple
and is preparing to mount another slaughter on the lands of light.
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