11 Hammer, 1371

Dear Master Zorthaster,

Everything was going very well after our discovery of the telstang and return to Daggerfalls. Now, however, I am not sure where we are or how to get back home. I am writing without knowing if I will be able to send this letter to you. I don't know how we are going to get home but where we are sure looks interesting!

We left the dwarven safehold by a route south by south east to the edge of the forest and then skirted the edge of the woods. On the way we happened to come across a fight in progress. An adventuring band and a raggedly equipped band of goblins were battling in a clearing. Both sides were getting hurt pretty badly. We thought to help out the adventurers, so our archers, led by Aramil and Xan sought good vantage points and fired on the goblins. Their arrows were having great effect. But then the adventurers started attacking us. A sorcerer or wizard cast a spell at us and one of their archers began to shoot at our group.

I crept up to within range of my spell, taking advantage of the priestess' spell protected form for cover, and cast a sleep spell at their spell caster. She and the archer both shrugged off the effects. I learned later that they were both half-elven. Oskar and Shane moved in to engage the two I had targeted with my spell. The goblins were dealt with very effectively by Xan, Kerith and Amaril. Oskar went down from a brutal hit in the melee. The priestess and I rushed up to aid him. Thanks to the priestess and the power of her elven god, the dwarf was back up and into battle for its end.

We were all shocked at the events that had unfolded, and were debating how best to handle the remains. We found a very well made longbow on the archer and some potions (Darkvision, Hiding, and Cure Light Wounds) in a pouch on another. Unfortunately, there were no spell books. We gathered a huge pile of dead wood for a pyre and prepared to burn the bodies. While we were busy with that, Aramil tracked the party of half elves back to their last camp site. There he found, carved on a tree and blackened with soot, the Black Hand of Bane. It appears that these adventurers were the followers of the evil god of strife. I did not feel so bad about their passing after that. We lit the pyre and watched for a while to ensure that the distance from the forest edge was right and that the foot and a half of snow on the ground was sufficient to prevent the fire from spreading. When we were sure the fire was safe and would consume the bodies, we left for town.

It took us another couple of days to get back to Daggerfalls. The snow slowed us down a bit, but mostly we took our time to scout out a good return route for when we had a sledge on which to load the telstang. Tramping through the snowy wilderness is a lot more enjoyable with amiable companions and warm clothing. This expedition was so much better than that cold, lonely trek north from Tilverton.

We made it back to town about mid morning of the 11th day of Hammer. Daggerfalls was bustling as usual. As we passed the Red Rock Inn we happened to meet an enormous person with a gigantic, grey fleshy head. He was dressed in a very official looking uniform and decorated with many ribbons and awards. One was the Hero's Badge of Daggerdale. He had at his side a very large wheel lock pistol. He said something to his companion, a slight, greyish colored elven woman about looking for recruits elsewhere. We stopped them to talk, thinking that we might find a lead on a good quest or two. They were recruiting for ship-board body guard duty. The details were deliberately sketchy, but we learned that it would be a voyage of 8 to 10 days and we would be paid 300 lions each plus expenses. This did not seem to make any sense to me as were we several days travel from any real water body except the river. It hardly seemed likely that a river trip lasting 8 to 10 days would be worth 300 lions in fees. In the end we told the man (First Gunnery Sargent Potulous) that if we were interested we would report in 10 days to Master Wu's compound. He also asked us to bring a reference if we had anyone that would speak for us.

As we got to the north gatehouse, the guard asked us if we were Peraus Wand's Boys. Somewhat confused by the question, we admitted that we had done some work for him. The guard directed us to see Commander Galthammer at the garrison right away. We took ourselves off in that direction. On the way we stopped in at the Print Shop. Master Wands was sick with a cold but invited us in for tea. We described our adventure and he was quite pleased. He identified the dark winged demons as Kir-lan and said they were related to gargoyles. They appeared during the Time of Troubles as fallout from the Godswar.

Master Wands also gave us another job. He copied a map to a cliff about one and a half days east of here. Partway down the cliff is a gap in the rock that leads into a cavern or cave complex. Inside he believes are some old books that he would like recovered. Before we left, Master Wands gave us a written recommendation for Sargent Potulous.

Our trip to the garrison involved a lot of shouting, most of it by the blonde haired Captain Brigah. He told us to leave our weapons in the racks and go inside. I don't know if he really even heard our explanation of who we were. Inside we met with a clerk and then were ushered into the office of Commander Galthammer. The Commander was much quieter than his Captain. Quiet but stern. He told us, in no uncertain terms, that he did not want us causing trouble and he did not want to see us back in his office for causing trouble. Before we could say a word he cut off our protests and went on with laying down the law. Everyone that does any adventuring is subject to a three percent tax on their earnings. A record of items needs to be prepared identifying the value of all the things we recover. It needs to be included with the payment of the tax. He stressed that being honest was important. He did not want to have to deal with any dishonesty.

After picking up our gear outside, we headed off to see Gadlyn Brightblade. He was happy about our success and wrote out a writ so we could collect a pony and winter sledge for the trip back up to the safehold. He gave us 250 lions for the work we had done so far and promised another 250 when we returned with the telstang. I asked why he was eager to get the metal now, after so many years. He said it was because the Brightblade clan was really starting to move into the area again, reclaiming some of what was once theirs. His services had also been called upon to create something that required the telstang now.

We spent some time selling some of our recovered goods and took a break to divvy up the treasure. After taxes, I got 333 lions and 3 falcons as a share. As part of that share I selected the potion of hiding and the potion of cure light wounds. That left me with enough gold to replace my traveling clothes, buy a light crossbow and bolts (including a few silvered ones), the materials I need to summon a familiar, and some supplies. I picked up some tinder twigs, more oil, rations and parchment. The others also bought more supplies and a few special adventuring items. We found the Tooka's shop when we were out shopping. It is an amazing place with the feel of old, strange things. He agreed to trade us a pile of "bandages from the mortuary" in exchange for the dragon blood, teeth, scales, claws and other odd bits we collected. We decided to think about it.

The Tooka, a curiously over-wide man with a tentacle in place of his left arm also offered us a job. Sitting atop his counter was a big jar filled with purple fluid and red threadlike veins. Every once in a while an eyeball would press up against the glass, peering out intently before disappearing deep inside. Green leaves floated on top of the jar, just under a metal cover. The Tooka said he would give us 600 pieces of gold if we delivered the jar to someone across town. We all thought that a quick jaunt across town for 600 gold was well worth our time. Even if someone tried to stop us, we did not think that the dangers would be too outrageous as long as we stayed in Daggerfalls. Humph. Little did we know. We agreed but went off to lunch first.

Lunch turned out to be very exciting. We met with Broder for lunch. He had his arm in a sling due to a scuffle at the Red Rock. He was saddened to hear about Dravis, for indeed it was the Far Ranger that we found in the beaver lodge. He asked about Dravis' sword. When we told him it was not found, he asked about the necklace. Shane still had it and showed it to Broder. He studied the knotted pendant, spoke a command word and the chain rose up and pointed to the south west. He explained that the sword and necklace were linked and that sometimes Dravis would leave his sword somewhere he wanted to return to. It was a way of marking the location of something he wanted to find again.

Broder tossed the necklace back to Shane and asked if we would go find out what was so important to Dravis that he would leave his sword with it. If we can find it, it is ours. Broder himself was going to head north to bury his friend. We told him that we were headed back that way and he could travel with us if he liked. We agreed to meet the following day to head back up to the safe hold.

We lingered over our food for a while, enjoying the feeling of being able to purchase quality meals for a change. Marlee, a very attractive serving girl kept glancing at me and being almost flirtatious. I was very flustered by her attentions, but I enjoyed them as well. She giggled and accused me of playing a trick on her. She brought over an old candle holder with a flame that she tried to blow out. It wouldn't go out. She showed it to me, and to my horror, I saw the little burning pearl of a fireball. It was a delayed blast fireball sitting in there. I gasped, thought furiously and then, grabbing it, ran for the door. Thankfully the street was empty so I could hurl the thing into the clear. The blast went off, melting the snow in a huge area. The warmth of the heated air washed over me. I had gotten it far enough away that it did no damage. I turned back to my companions, my knees buckled and I fell down.

The place became filled with shouts and questions. My friends wanted to know what had just happened. I tried to explain. Almost immediately the very loud Captain arrived on the scene. He was all business now. He questioned everyone and learned that a guard, Grainer, had been seated at that table last. Another guard burst in. Grainer had been found dead out back. He had been dead for hours. The Captain told us not to leave town for a day or two so we decided to postpone our trip north for a bit.

In the room with us was Tellerus. Feris, the guard at the Delvers' Guild had suggested we talk to this man about adventuring. He was deep in thought about what had just happened, but when we told him we were doing some work for Peraus Wands he said that "Peraus is a good man." He also may have a thing or two to keep us busy, we should come back to see him another time.

With excitement over and all the questions asked several times, we decided to get our job for the Tooka done. We met him at the shop and he handed over the big jar and a parchment with a name and address. He said going out the back door would be quickest, and since we did not really want to be seen carrying the jar of purple goo by anyone watching the shop it made sense. When we stepped out of the door, we all stood gaping and in shock. We were not in Daggerfalls anymore. It was a huge city that curved up at the horizon to disappear into the distance. The sights and smells are completely alien. We found ourselves in an alleyway. Behind us was a blank wall. The busy street ahead was populated with hundreds of strange beings including demons and celestials!

I think we are in big trouble.

Your Student,

Cedar