6 Flamerule 1371
Dear Master Zorthaster,
We are now deep in the heart of the desert after fleeing from a
huge band of nomads into a dangerous and forbidding place called
the Gap of Skulls. This is a rock formation in the Scimitar Spires.
I think the saying "out of the frying pan and into the fire" applies
all too well. I feel that we are walking into the jaws of a great
monster, pausing only to admire its nice sharp teeth.
In my last letter I mentioned that we had to scare off a small
pride of lions at the Colored Waters Oasis before filling our water
barrels. We did not camp there but moved off, away from the oasis
to an area of dark black sands before camping. We are operating
with a set of five overnight watches. Primula has first watch with
a trio of Zhents. Kerith and Khemed and two Zhents have second.
Oskar, Moradin's Breath, Evendur, and one Zhent have mid-watch.
Shane and three troops have 4th watch. Xan and I have
the dawn watch along with a pair of troopers.
The first watch saw a bit of action on the night of 2 Flamerule.
A flashing purple globe of magical energy floated up to one of the
guards and launched magic missiles, injuring the man. Primula
roused the camp and, with the help of our ranger, destroyed the
globe with arrows almost before I rolled out of bed.
The following day we made our way across the black sands and into
a field of dunes where we encountered four mummies that rose out
of the sand to attack us. They were terrifying monsters that left
several travelers incapacitated with despair for a few dangerous
moments. Fortunately, we destroyed the things, causing them to dissolve
into sand, before they could get in close and do much damage. They
seemed particularly susceptible to fire, and one fireball did
an impressive amount of damage, but still, I hope we don't find
more of these horrible undead things. If they had been closer at
the beginning of the battle, things could have gone badly.
Later that same day we climbed up out of the dune field to find
ourselves on the edge of Atar's Looking Glass. It was a vast plain
paved with stone and radiating waves of heat that shimmered in the
glare of the day. The sun, beating down and reflecting off the stones,
was incapacitating to many of the troops who remain unprotected
by spells. The horses also suffered terribly. My friends and I had
to drive wagons as several of the Zhents collapsed from the heat.
Just when I thought we could not go on, Darvin, in a command relayed
through Vestele, ordered a forced march. It was almost impossible,
but we added what speed we could, and picked up the pace. This went
on for a couple of hours and more soldiers collapsed. Finally, just
when it looked as if the horses would give out, we reached a small
oasis. Vestele, using red flags on poles pulled from the wagons,
marked a safe path to the center of the oasis. She showed us that
the place was guarded with spring-blade traps set by previous Zhent
caravans. We would spend the next day or two here recovering and
resetting traps. There were many spring-blades tripped by unfortunate
local wild animals. It seems that the local tribesmen have learned
to avoid this spot however.
Vestele gave orders for a very specific layout of wagons and guard
posts, both to take advantage of the traps and to avoid accidents
by our caravaners. We also learned from Vestele that the Zhentarim
once sent an army of ten thousand soldiers out here to conquer the
desert. The Harpers roused the Bedine and led the Zhents into a
massacre. Since that time, the Black Network has been working on
a smaller scale to establish a series of safe routes and oases that
they control. I examined the pool at the center of the oasis to
see if I could determine what magic was used in creating the oasis,
but could not determine much. Khemed says they use magic jugs when
creating new oases, so I suppose that it is a version of a decanter
of endless water.
That night we were attacked by Shadows that came out of the night.
Oskar hit one with his urgosh that created a crack of thunder that
destroyed the thing instantly. In the morning four figures completely
covered in fancy black robes flew into camp. Khemed talked with
them for a while until Vestele arrived with heavy bags of coins.
They received the coins, bowed and flew away. We later learned that
they were Janni who live out here. The Zhents have deals with some
of Janni to protect oases and allow safe passage.
We moved again on the 5th, planning to be out of the
Looking Glass by evening. Before we were out of the rocky plain,
we were approached by nearly a score of camel riders. Khemed again
was our spokesman, talking with a few of the camel riders. From
them we learned that there was a force of hostile tribesmen, the
Mahlajai, headed our way. They numbered over 200 warriors. The leader
of the friendly Bedine, Sheik Rata of the Artrinn Ruabi tribe told
Khemed that they had been watching us and they had seen light signals
from our camp, answered by outriders from the Mahlajai. They welcomed
us to ride with them, trying to outrun the hostile warriors to the
Well of the Chasm. Khemed conferred with Vestele and Darvin before
declining the offer. Instead we would force march to the Scimitar
Spires. Khemed told us all to keep up or die. Then the Calashite
turned to Mahlab and blasted the little guide into the sand with
several volleys of magic missiles. The guide's body was
left untouched in the sand as we rolled on.
We picked up speed quickly, everyone concerned about pursuit. Before
long we could see a long, black line of riders behind us. They were
gaining ground much too rapidly. Vestele gave orders to lighten
the wagons and water barrels went over the side, some still containing
the precious liquid. The gap began to close a bit more slowly, but
it appeared certain that we would soon be overtaken. The Scimitar
Spires appeared ahead, unguarded by foothills of any kind. We kept
moving fast, pushing the horses to the limits of their endurance,
heading for the Gap of Skulls. The Bedine kept gaining ground, getting
to within a couple of miles before we reached the gap around midnight.
They fell back and disappeared in the dark night as the spires,
bare fingers of rock thrusting up from the desert sands, loomed
out of the darkness ahead of us. There were thousands of the smooth,
black spires, some spaced very close together, some, forming the
gap, as far apart as 20 feet from their nearest neighbor. Soft powdery
sand paved the gap and clung in lacy ribbons to the spires. Touching
the lacy powder caused it to fall and drift to the ground. Here
and there were white, bleached skulls lying atop or half buried
in the powder.
Evendur was visibly shaken by the arrival at this infamous place.
Vestele had a momentary blow-up with Darvin before bowing carefully
to him and coming back with our orders. Our mission was to clear
the Gap of Skulls, making this a safe route for caravans to follow.
The Zhents had never gotten through here before. It is our job to
be the first. We would then skirt the Shoal of thirst and move on
to the Well of The Cloven Rock. I pray to Selûne to guide
us safely though this dangerous path.
Your student,
Cedar
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