2 Flamerule, 1371
Dear Master Zorthaster,
We have entered the desert of Anauroch in the employ of the Black
Network. Our goal is to cross the great sand sea and ensure that
this caravan reaches Llorkh. I know it sounds crazy, but it seems
that the Zhentarim have established a trade road across the desert.
By the time we reached 8000 feet of elevation, we were all suffering
a bit from the effects of the elevation. The wagons, already heavy
with boxes and crates seemed to gain weight with each foot we climbed.
On previous days we had camped well before nightfall and the troopers
had trained in close unit formations using finely crafted crossbows,
short swords, large shields, and banded mail. Not so tonight.
Rather than seek a campsite before sunset, we pushed on into the
night. Vestele pushed everyone to drink extra water but kept us
moving up the mountain until we came to a crossroads. Taking the
branch to the right, we traversed a trail along a steep precipice
where we found a bridge over a mountain stream. The river came out
under the road to a sheer drop and then a long series of cataracts
that fell a very long way down the mountain. The stone bridge had
no railing, either as a way of keeping it hidden or to make it more
defensible. Just after the bridge we came to a carved archway inside
a huge cleft in the rock. A portcullis, guarding the entry was up
and the depth of the cleft was sealed by huge steel doors bolted
into living rock in a beautiful carved archway. There were remnants
of dwarven runes carved into the archway.
Darvin was in the lead and he said something softly at the archway.
A hidden Zhent guard appeared from beyond the door which was slightly
open. The Zhent bore a torch that lit our way through. Though the
door was open only a fraction, it was enough for the wagons to easily
pass inside. The doors were two to three inches of solid metal and
adorned with spikes and banding at critical points. As we passed
the doors, we also noted arrow slits with archers behind them. I
got the feeling that there were orcs back there. Past the door,
we saw two crossbowmen and one guard with a longspear. The door
could be barred with a huge cross piece operated with the aid of
a winch and counter weights.
Inside was a room more than 50' by 100' in size. There were troops
here, both orcs and humans. These included at least a couple priests
and some monks. In the central area the caravan stopped and we pitched
a sort of camp before being dismissed to a mess hall. Before we
left, we looked around and could see hundreds of defaced dwarven
carvings and images. There were more images, out of reach and still
beautiful, higher up the walls and across the ceiling. I could feel
the seething anger of Oskar beside me. Glancing over, I could tell
he was covering a great deal of emotion. The thought of these bestial
troops spending their free time destroying the beautiful, powerful,
wondrous carvings of the dwarves made me ill. I could only imagine
Oskar's fury.
As we were wondering just what to do next, Vestele introduced us
to another member of our party. He was a man named Evendur. He knew
a lot about the Zhent operation and was assigned by Vestele to get
us up to speed on our assignment. He led us on to the mess hall
but pulled us aside as something walked by. It had a long face and
ears, wings and cloven hooves, a forked tail and smelled of brimstone.
Evendur called it a tiefling, but it appeared closer to a demon
or a devil than an outsider with only a touch of blood from the
lower planes.
As we ate a large supper, Evendur told us that we would be crossing
the great sand sea along a trade route established by the Zhentarim.
I was shocked but he went on as though this was no great feat. We
should expect hostile tribesmen, Netherese ruins, and great heat.
We would carry water on our mounts as well as in the wagons. He
recommended drinking lots of water and the salted coffee favored
by the natives.
Evendur filled us in more on the rest of our group. He described
Darvin as a watcher, not a talker. He was good at reading people
but kind of eerie in how carefully he watches everyone. Khemed was
along as the deal maker. Vestele was the commander of the troops.
Evendur was a guide, but we should also expect to pick up local,
native guides from time to time.
We left Evendur for a time and explored the old dwarven stronghold.
There was a temple to the Dark Sun here. As we approached closer
to this evil place I found myself shrinking away from it until I
discovered that I was near to Oskar and his powerful, comforting
presence. Beyond the tunnel to the temple we found a store room
with a large scaffolding that rose into the empty air. We puzzled
over this contraption for a time before concluding that there must
be a portal up in the air at the top and that it was used to move
supplies into the stronghold. It appeared to be rigged to be collapsed
as a defense.
In the morning we were allowed to requisition gear and I got a
beautifully made light crossbow, 60 very well crafted bolts, extra
waterskins, a desert robe, and a tent. When we met up with Vestele,
she had shed her armor and carried only a shield for protection.
The caravan pulled out of the dwarven hold in the rain and continued
to climb up a cold, miserable mountain trail. We crossed the pass
early in the day and were soon heading down the mountain, but traveling
was even more difficult as the constant rain made the rocky trail
slick and dangerous. In places we had to brace the wagons lest they
thunder down a steep section of trail and overrun the horses. Everyone
was relieved when we finally reached the foothills and made a soggy
evening camp.
The following day we came out of the foothills and the rain and
into the desert fringe. It felt good to be out of the rain [Cat
Stevens? - Editor :)]. Far of we could make out the tops of
the Scimitar Spires in the west and the Desertsmouth peaks curving
away to the south. By midday we reached the bed of a deep canyon
and a winding, ancient riverbed. Here we found the city of Addas
Babar, a sweltering place made of mud huts, tents a few larger buildings.
There were caravans of desert tribesmen and Zhents. It was windy
all the time and blowing sand was a constant irritant. Here we met
the D'Tarig, short gray-clothed people, wrapped tight against the
wind and sand. Evendur warned us that they were fierce traders and
would sell you water without a skin to carry it in if you were not
careful. There were also dangerous, harsh Bedine tribesmen whose
word was sacred if you could get him to give it.
We had a bit of free time in the city so I purchased very fine
quality traveling robes and a beaded desert hood to keep out the
heat and wind. I thought that perhaps if I looked more like a native
than a Cormerian spellcaster, I might be less of a target in an
ambush. Unfortunately, that did not prove to be the case. Just walking
in the midday heat to complete our shopping took a toll on me and
several others. The heat was exhausting and left me very worn out.
Together the small group of us worked out a way to get enough spells
to protect us from most of the heat unless things got really bad.
I would be memorizing a couple endure elements spells each
day for me and at least one of my friends. Oskar and Xan would as
well. Between us all, we would be fairly well protected from the
furnace of Anauroch.
It seemed a bad idea to set out for the deep desert on the first
day of a month called Flamerule [Ah, I'm glad somebody noticed
that. :) - DM], but that is what we did. With a hired D'Tarig
guide and four wagons more than when we traversed Daggerdale, we
set out across the burnt land. Early in the afternoon I was hit
by four arrows in an ambush. I was riding in a wagon at the time
and fell behind the cover of the boxes before I could be killed,
but it was a near thing. Primula, bless her and Corellen, arrived
to heal me almost immediately. I saw only the retreating back of
black Bedine robes when I peeked out to cast a retaliatory spell.
I saved my breath and sank back into the healing spells of the priestess.
We discovered that one of the caravan guards had not been as lucky
as I was. He had been killed in the ambush. Mina, flying overhead
spotted the retreating tribesmen and also saw another, an outrider
that was set to observe the caravan's response to the attack. He
too rode off into the dunes.
On the second day of Flamerule we arrived at the "Colored-Waters"
oasis. There was a great bowl that rose out of the desert which
contained a tall mesa and five scimitar-shaped lakes of varius colors
at the center. There were fig trees and shrubs growing here and
lions prowled about the lakes. Down near the lake where we were
to camp three lions could be seen. Vestele told us to handle it
and I cast a fireball to scare them off. I did the casting only
after Mina checked for Bedine watchers and even then I did it behind
cover. I hear that the Bedine hate wizards. I deliberately landed
the fireball just in front of the small pride of lions, hoping to
scare them off with minimal waste of magic and less danger to our
caravan. I thought that injuring them with a spell would be more
dangerous than frightening them away. I was rather proud of myself
in the way I had gotten rid of the lions with the use of only one
spell until Vestele rode up angrily and demanded to know why I had
missed the creatures. I was crestfallen. In thinking back on it
I guess that I had hoped to impress her. It seems that I had the
opposite impact. Xan explained our case, saying that killing these
lions would have had no overall effect on the population of lions
here and that it would have only served to draw more of the animals
in towards our caravan. Vestele looked skeptical and angry but said
nothing more.
We stocked up on water and roasted figs that night. It was a quiet
evening but everyone was tense after some of the caravan guards
found the tracks of a huge dire lion. I just hope that that one
does not come back until we are well away from here.
Your student,
Cedar
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