6 Hammer 1371

Dear Master Zorthaster,

Much has happened in the few days since I last wrote. We rooted out a nest of goblins, hired on as caravan guards, hunted for bandits, and assisted fellow adventurers in need. As you can tell, I am, perhaps a bit excited at the moment. Please allow me to retreat a breath or two and begin my tale from where my last letter left off.

As you may recall, we were headed over to Jaemel's store, a large warehouse that served as both a tack and harness shop and a bustling leather-works shop. Thank Mystra that the tannery itself was some distance out of town, and generally downwind. Here we presented our letter from Taberin and were collecting the warm winter outerwear that was to be our advance on finding his missing shipment. It was our good fortune that we came upon a band of elves also collecting winter garb, outfitting themselves for a journey on the business of Peraus Wands. We made introductions all around and learned that we were in the company of an elven rogue named Aramil, Cedrik, an elven cleric, and a half-elven bard Kerith. We left Jaemel's shop with our new found friends and headed to the printer's.

On the way we came upon a badly injured adventuring party making their way slowly toward the temple of Lathander. These were the "Reavers of the Keg." The half-elven priest Baladeen was leading the procession and he welcomed our help in pulling a sled loaded with the bodies of at least three fallen Reavers. They had just come from Miraun's Challenge and had fared badly. They had made it out though. At least some of them had.

When we finally made it to Master Wands printing shop he had a cozy fire going in his parlor and offered us tea, bread and a place to sit by the hearth. Only after we were settled and warm did the mage outline his proposition. He offered to help us along in learning the ways of successful adventuring in exchange for our help with wrapping up some loose ends from his long and varied adventuring career. He would give us training and promised to send us in the direction of likely opportunities. In contrast, he argued that the Merrydale Delvers Guild sorted jobs based on the skills and abilities of its members, parceling out the opportunity for adventure to the best known groups first. Even if we could gain membership to that guild, we would be unlikely to be given good opportunities for adventure.

Master Wands suggested that we always remember, in the course of a mission, where we were and why we were there. Too many ills befall the group that loses sight of its mission during the excitement of the adventure. He also stressed that we pay close attention to the few details that we were able to gather prior to setting out on an adventure. As an illustration, he pointed out the difference between a dwarven safehold, such as we were tasked to find for Gadlyn, and a stronghold or a fortress. Each would likely pose very different challenges. As we discussed our quest to find the telstang, Master Wands told us that while he has no maps of the area, he thought the most likely location was some 20 to 25 miles in a west-northwest direction out of Daggerfalls. Talk tapered off quickly as we agreed to an association with Master Wands.

Before we would search out the telstang, the whole group of us agreed to set off before dawn to search for brigands along the road to Teshmere. We thought we would be well served to search for the missing shipment before any more time had passed.

In the predawn hours we left the comfort of our beds to trek the long, cold road west to Teshmere. The ranger predicted snow on the 4th or 5th, but today held clear and cold. It was not until late afternoon that we met a fellow traveler. Broder, a Far Ranger was headed east to Daggerfalls after waiting in vain for Dravis, another Far Ranger to meet him in Teshmere. We promised to tell Dravis that Broder would be staying at the Daggerfalls boardinghouse should we meet up with him. It seemed that more than just one wagon had gone missing between Daggerfalls and Haldreths Glen west of Teshmere. Aramil told us that he had overheard some discussions in the tavern about several missing people and shipments along this stretch of road. Zhent brigands were suspected, but the people of Daggerdale seemed especially suspicions of the Zhents. Given their history, I could understand why.

We hired on as caravan guards the following day, escorting a pair of wagons from Teshmere to Daggerfalls. We had hoped, since we found no evidence of any banditry the previous day, that perhaps this little procession would draw out the attackers. It was not to be and we found ourselves back in Daggerfalls with no more information about how to find the missing shipment than when we left. Another visit to Taberin gave us no new useful information but, still feeling hopeful, we signed on with the next wagon leaving for Teshmere, once again hoping to find any little clue about the missing wagons. Back and forth we went along the trail, gaining no useful clues. We heard rumors and fears, but saw nothing to help explain what was going on. We gave up on this quest for now and decided to go after the telstang, hoping we could at least find the dwarven safehold.

On our first day out on the trail we nearly lost the dwarf when he fell off a log crossing a river. We were successful in fishing out both him and his huge spear-ax weapon. Not long after, we came upon a nest of goblins.

The monsters were holed up in the ruins of an old cabin, tucked deep into the woods northwest of Daggerfalls. Tymora was with us today, favoring us by showing the goblins a hidey hole complete with enough ale to render them all somewhat intoxicated. Even so, the two guards raised an alarm before we were able to silence them. I feel part of this was my fault. The priest and I tried to get close enough to see what was going on at the cabin when we should have left the sneaking about to the stealthy ones. We were heard, but by that time the ranger and the rogue were able to eliminate both guards. I successfully cast my Mage Armor spell before any javelins came my way, then got off a sleep spell that seemed to affect at least a few of the monsters I could see through the broken down door of the building. There was a brief, bloody battle inside before my companions called an "all clear". One goblin was tied up. The others were dead. The priest saw to our wounded and then we all helped drag bodies out of the cabin. There were nearly a dozen of the dead monsters in the pile we made in the forest. The cold air was rapidly freezing them solid by the time we finished covering them with branches and snow.

Tonight we have taken shelter in the ruins of the cabin once inhabited by the goblins. A thorough search turned up a chain shirt and a strongbox filled with 300 pieces of silver. From the goblins we recovered five javelins and six morning stars. Not a bad day's work for a bunch of novice adventurers, eh? Tomorrow we question our prisoner and hopefully make our way closer to Gadlan's mysterious safehold. For now, as my new friends might say, sweet water and light laughter till next we meet. I remain

Yours truly,

Cedar