Dustini: Male Duros Scout 1; Init +3 (+3 Dex); Defense +15 (+2 class, +3 Dex); Spd 10 m; VP/WP 9/12; Atk+3 ranged (3d6/20 or DC 15 stun, Blaster pistol, range 10 m) or -1/-1 ranged (3d6/20, Blaster pistol with Multifire, range 10 m); SV Fort +2, Ref +4, Will +1; SZ M; Rep 0; Str 9, Dex 17, Con 12, Int 14, Wis 10, Cha 10, Challenge Code A.

Equipment: Blast helmet, vest (DR 2).

Skills: Astrogate+8, Demolitions+6, Hide+6, Listen+4, Pilot+9, Search+6, Spot+4, Swim+3.

Feats: Armor Proficiency (light), Spacer, Starship Operation (space transport), Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (blaster rifles), Weapon Group Proficiency (simple weapons).


Karka Sei'pek: Male Bothan Scout 1/Jedi Guardian 3; Init +7 (+3 Dex, +4 Improved Initiative); Defense +17 (+4 class, +3 Dex); Spd 10 m; VP/WP 33/12; Atk+7 melee (2d8+2/19-20, Lightsaber, personal) or +6 ranged (3d6/20 or DC 15 stun, Blaster pistol, range 10 m) or +2/+2 ranged (3d6/20, Blaster pistol with Multifire, range 10 m) or +6 ranged (DC 15/12 stun, Grenade, stun, range 4 m); SQ Deflect (attack -4), Deflect (defense +1); SV Fort +5, Ref +7, Will +3; SZ M; FP 2; Rep 1; Str 14, Dex 16, Con 12, Int 10, Wis 10, Cha 12, Challenge Code C.

Skills: Astrogate+2, Computer Use+5, Jump+3, Knowledge (astronomy)+1, Listen+2, Pilot+10, Profession (spacehand)+2, Search+4, Spot+6.

Force Skills: Battlemind+3, Enhance Senses+2, Force Defense+3, Force Stealth+3.

Feats: Exotic Weapon Proficiency (Lightsaber), Improved Initiative, Starship Operation (starfighter), Track, Weapon Focus (Lightsaber), Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (blaster rifles), Weapon Group Proficiency (simple weapons).

Force Feats: Control, Sense.


McD-Bo Woroc: Male Human Jedi Guardian 4; Init +5 (+1 Dex, +4 Improved Initiative); Defense +15 (+4 class, +1 Dex); Spd 10 m; VP/WP 35/14; Atk+6 melee (2d8/19-20, Lightsaber, personal) or +2/-2 melee (1d6/20, Quarterstaff) or +4 ranged (1d6/20, Quarterstaff); SQ Deflect (attack -4), Deflect (defense +1); SV Fort +6, Ref +5, Will +4; SZ M; FP 2; Rep 1; Str 10, Dex 12, Con 14, Int 11, Wis 14, Cha 12, Challenge Code C.

Skills: Knowledge (Jedi lore)+6, Knowledge (technology)+2.

Force Skills: Enhance Senses+6, Farseeing+6, Force Defense+6, Heal Another+6, Heal Self+5, Move Object+2.

Feats: Blind-Fight, Exotic Weapon Proficiency (Lightsaber), Force Sensitive, Improved Initiative, Two-Weapon-Fighting, Weapon Finesse (Lightsaber), Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (simple weapons).

Force Feats: Alter, Control, Sense.


Pampi Laroon : Female Twi'lek Tech Specialist 4; Init +1 (+1 Dex); Defense +14 (+3 class, +1 Dex); Spd 6 m; VP/WP 20/12; Atk+4 melee (1d6+1/20, Mace, light) or +4 ranged (4d6+1/20, Grenade, frag, range 4 m) or +4 ranged (DC 15/12 stun, Grenade, stun, range 4 m); SQ Low-Light Vision, Instant mastery (Knowledge (tactics)), Research, Computer Specialist +1; SV Fort +3, Ref +3, Will +2; SZ M; Rep 1; Str 12, Dex 12, Con 12, Int 14, Wis 10, Cha 13, Challenge Code C.

Skills: Astrogate+6, Computer Use+13, Demolitions+6, Disable Device+6, Knowledge (engineering)+6, Knowledge (tactics)+6, Pilot+7, Repair+10, Search+6, Treat Injury+4.

Feats: Gearhead, Skill Emphasis (Computer Use), Starship Operation (space transport), Weapon Group Proficiency (simple weapons).


Tendau: Male Ithorian Tech Specialist 4; Init +3 (+3 Dex); Defense +16 (+3 class, +3 Dex); Spd 6 m; VP/WP 19/10; Atk+6 ranged (3d6/20 or DC 15 stun, Blaster pistol, range 10 m) or +2/+2 ranged (3d6/20, Blaster pistol with Multifire, range 10 m) or +3 melee (1d4/20, Knife, range 2 m); SQ Instant mastery (Craft ()), Research, Mechanic +1; SV Fort +1, Ref +5, Will +3; SZ M; FP 2; Rep 1; Str 10, Dex 16, Con 10, Int 15, Wis 10, Cha 10, Challenge Code C.

Equipment: Blast helmet, vest (DR 2).

Skills: Computer Use+6, Craft (electronic devices)+6, Craft (medpacs)+6, Craft (landspeeders)+6, Craft (computers)+6, Craft (droids)+6, Pilot+9, Profession (mechanic)+4, Repair+6, Search+6.

Feats: Armor Proficiency (light), Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (simple weapons).


Hepek: Male Duros Scout 4; Init +4 (+4 Dex); Defense +17 (+3 class, +4 Dex); Spd 10 m; VP/WP 24/12; Atk+6 ranged (3d6/20 or DC 15 stun, Blaster pistol, range 10 m) or +2/+2 ranged (3d6/20, Blaster pistol with Multifire, range 10 m) or +6 ranged (, Net, range 2 m); SQ Heart +1, Trailblazing, Uncanny dodge (Dex bonus to Defense); SV Fort +3, Ref +6, Will +1; SZ M; Rep 1; Str 12, Dex 18, Con 12, Int 10, Wis 9, Cha 10, Challenge Code C.

Equipment: Blast helmet, vest (DR 2).

Skills: Astrogate+6, Climb+2, Demolitions+4, Hide+7, Jump+2, Listen+3, Move Silently+7, Pilot+10, Ride+5, Search+4, Spot+3, Swim+5.

Feats: Spacer, Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (blaster rifles), Weapon Group Proficiency (simple weapons).